Josh

hughes

VIDEO CONTENT/GAME CONTENT

 
 

CLIENTS

showreel
Showreel
Editor
ADVERTISEMENts
Momentum Adventure: Founder (2016)
Editor
GAMES
Fishing Sim World: Pro Tour Trailer (2019)
Editor
feature films
House of Salem (2016) 
ASSISTANT EDITOR ON FILM
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An indie-game I solo-developed in 6 months, from conception to completion. It launched on Steam to positive critical acclaim and a small but committed fan-base.

Created in Construct 2, the development took me through a wide variety of programs to not only develop the game, but create the visuals, design the soundtrack, play-test, and market the final product.

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A pseudo-sequel to Archimedes, this was developed in 7 months with help from a few friends and family.

Created simply to carry on the narrative from the previous game, this was a much bigger challenge, involving a complex soundtrack composed by myself and two others, a blend of multiple genres all within the confines of the in-game world, and the integration of voice actors through a multiple-choice narrative.